Software Engineer · Tekla Structures Automation Developer
I build software for real engineering work. Most of my work is around Tekla automation, internal tools, and making repetitive tasks easier and more reliable.
A quick overview of what I do and how I work.
Software Engineer at Stridely Solutions, developing Tekla Structures automation tools and plugins that support live production and fabrication workflows.
I work mainly with C#, .NET, and engineering APIs, with a strong focus on automation, drawing logic, and tools that are actually useful in day-to-day work.
My background is in mechanical engineering, steel detailing, and shop drawings, which helps me understand the practical side of the problems I am solving in software.
The kind of work I spend most of my time on.
I build automation for engineering and detailing workflows, especially where the same work is being repeated again and again.
I like writing clean and maintainable software in C# and .NET, with more attention on long-term reliability than quick fixes.
I try to understand how work actually happens first, then build tools that fit the real process instead of forcing people to work around the software.
A few examples of the kind of work I like doing.
Work around repetitive drawing tasks, drawing logic, and model-based workflows in Tekla to save time and reduce manual work.
I work on Tekla plugins and automation features that support actual detailing and production work in a practical way.
Tools that help teams work more smoothly by cutting down repeated steps and making daily work a bit easier to manage.
What keeps me interested in this work.
I like understanding how things work and finding better ways to do them.
What interests me most is the point where engineering knowledge and software come together.
I enjoy learning new tools, understanding systems properly, and building software that is useful in
real work. Every project teaches me something, and that is a big part of why I enjoy this field.